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Joshua David McClurg-Genevese
 


The personalities of Ildurath: House Nae C'lshrian


Sha'andr Nae C'lshrian

Race: Moon Elf
Alignment: Neutral Good
Character Level: 36
Classes: Wizard (29); Archmage (3); Elven High Mage (4)
Deity: Unknown
Age: 87
Gender: Male
Height: 5'5”
Weight: 142 lbs
Eyes: Blue with flecks of gold
Hair: Black
Skin: Pale silver / white

Homeland: Western Heartlands, Ildurath

Companions:
Ambriel, Dhae’lhan

Father:
Bhaal

Mother:
Unknown

Siblings:
none

Background:
The origins of Sha’andr Nae C’lshrian, Archmage of Ildurath and heir to the Spellmajor of Cormanthyr, are clouded in the mysteries of the past.

It is unknown where Sha’andr was born, the first records of his whereabouts center around the sanctuary of Candlekeep where it is assumed his was taken shortly after his arrival in the world. There are no records of who his parents were, though his father eventually made himself known.

Sha’andr spent the first few decades of his life in Candlekeep, where he was taught and raised by the monks of the citadel. There he had a vast array of resources with which to learn about the world, and was given the opportunity to explore as desired. His natural curiosity led him to the study of magic.

It became quickly apparent that Sha’andr was a magical prodigy, showing aptitude with the Art at a very young age. He had an innate understanding of the Weave, and an insatiable imagination that served to fuel his desire to work with the natural energies of the land. It was, in no small part, this inherent aptitude with magic that allowed Sha’andr to survive, and be victorious, in the war of the Bhaalspawn.

Sha’andr was eventually forced to leave Candlekeep and travel out on his own. The young elf’s blood burned with his, as of yet unknown, heritage and he was called out into the world to fulfill his destiny.

It is believed that Sha’andr was born a child of Bhaal, and took part in the war of the Bhaalspawn that ravaged parts of the Sword Coast, the Western Heartlands and the region of Amn during the Year of the Tankard and the Year of the Unstrung Harp (1370-71 D.R.). However, Sha’andr fought against his destiny and rather then take part in the war for personal gain he did so to try and rid the world of the threat that he and his siblings posed.

It is said that he was successful in defeating the other Bhaalspawn, and in doing so claimed the right to the Throne of Bhaal -- where he could ascend and become the reincarnation of the dead god. But rather then claiming his birthright Sha’andr chose to remain in a mortal shell, forsaking his bloodline. In doing so he sealed the fate of Bhaal forever, and insured that the dead god could never again threaten the land of Faerun.

All of this happened before Sha’andr had even celebrated his 90th year of life. He had lived enough for twenty men before he was little more than a youngling. Even so, it was just the beginning.

After the war, and after experiencing first-hand the recklessness with which the inhabitants of Faerun wielded magic, Sha’andr chose to channel his energy into the creation of Ildurath -- an academy of magic where formal training and guidance could be sought in the ways of the Art.

As a reward for his deeds during the war, Sha’andr was granted his choice of land in the Western Heartlands. He chose a small section of land between the Cloak Wood and Candlekeep on which to build the first tower of Ildurath -- the Tower of Knowledge.

Word spread quickly of Sha’andr’s deeds in the war, and of his endeavors to build an academy of magic that was open to anyone wishing to learn more about the Art. Over the next few years hundreds of people came to Ildurath.

In time, Ildurath gained the attention of Evermeet. And on one fated evening shortly after the completion of the Tower of Knowledge Sha’andr was summoned to meet with Laeroth Runemaster, Archmage of Evermeet. Laeroth told Sha’andr that he wanted Ildurath to become the next great elven empire, and that should Sha’andr agree to dedicate Ildurath to this cause he would see to it that the full force of the elven people was behind him.

Laeroth also said that he would go before the other high elven magi and request that Sha’andr be allowed to begin studying with them.

Sha’andr agreed, and Ildurath prospered. He returned to Baldur’s Gate, and to the people of Amn, to request purchase of additional land in the Western Heartlands. He sought to expand the boundaries of Ildurath for the betterment of all. His request was granted, and Ildurath was expanded.

With the secrets imparted to him through the study high elven magic, Sha’andr researched and crafted the Mythal of Ildurath. It was an event heralded as the true beginning of Ildurath as the next great elven empire.

Years passed, and finally Sha’andr’s true destiny was revealed to him.

A band of emissaries from Ildurath uncovered one of the legendary Elfblades of Cormanthyr, the Artblade, in the ruins of Netheril. After returning with it to the elven court, Sha’andr received a vision from the Shrinshee. In it, she showed him the path that he would follow as heir to the Spellmajor of Cormanthyr. He was to bond with the Artblade, and in doing so set off a series of events that would see a return of the elven people to the land of Faerun. The elven kingdoms of old would be reborn, and Ildurath would join them in creating a new, unified, elven nation.

For a more detailed record of the history of Ildurath, see the Historical timeline of Ildurath and House Nae C'lshrian.

 
  Introduction
The land of Ehris
Philosophy & mythos
The religion of Ehris
The magic of Ehris
 
  Introduction
The story of Ildurath
The factions of Ildurath
The towers of Ildurath
The Great Seal of Ildurath
 
Halanj Protectorate
Personalities of Ildurath
• House Nae C'lshrian
• The Guardian of Ildurath
• Ambriel
 
Historical timeline
The Mythal of Ildurath
Alliances of Ildurath
 
Becoming a student
Ildurath prestige classes
Artifacts of Ildurath
Epic spell list
 
Heroes of Oakhurst